Hearth & Horde
Build by day. Hold by night.
A village builder where the night always comes. Raise walls, towers and traps by day, then watch the horde try to find a way through.
Free · Coming soon for iPhone & iPadApp Store
HOW IT PLAYS
Every wall changes their path
Build by day
Your villagers chop wood, cut stone and farm on their own. You decide what goes up: walls, towers, torches, traps, houses and farms.
See them coming
At dusk the raiders’ routes appear. They always take the cheapest path to your hearth, so lay spikes where they’ll walk and pour oil where they’ll gather.
Hold by night
Then the horde comes, and everything you built either holds or doesn’t. Survive, take a boon at dawn, and build again.
THE HORDE
Know what’s coming

EVERY RUN IS DIFFERENT
A new land, a new twist
Boons at every dawn
Take one of three free, and buy more with the gold you saved. Many combine with your layout, so no two villages grow the same way.
Lands and twists
Open meadow, a river with fords, a mountain pass or lakes. A blood moon, fog that hides the routes, scarce stone. The land keeps opening up as you go.
Grow with the game
Grow from Hamlet to Village to Town, unlock new hearths and legendary boons, and climb eight levels of Ember for harder runs and higher scores.
WAYS TO PLAY
Fifteen minutes or fifty nights
- Quick run. Eight nights in about fifteen minutes.
- Campaign. Survive fifteen nights.
- Endless. No last night. How far can you go?
- Daily and weekly challenges. The same land and raids for everyone.
- Raid. Play the horde against a village that builds itself.
- Practice night. A guided first night you can’t lose.
Free to play. No energy timers.
Play as long as you like.